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The ongoing story of Warhammer 40K is more explosive than ever at the moment.<br>

The ongoing story of Warhammer 40K is more explosive than ever at the moment.

The worldbuilding of Warhammer 40,000 heavily relies on the continuous story, and this has never been the case more so than in the last several years. Ever since Cadia fell and the chasm that divided the world opened, Games Workshop has been a master at keeping things interesting. Nothing has surpassed that moment, but Chaos’s schemes and the reappearance of several Primarchs have raised the stakes, and it appears that the final chapter of Pariah Nexus will witness the outbreak of a galactic war.

One important thing to keep in mind about Workshop’s narrative is that it is constrained by limitations that do not apply to most science fiction authors. Because gamers have purchased tabletop replicas of its main characters, it is unable to murder any of them. Although I’m devastated that the Deathwing Command Squad was lost by the Dark Angels, Games Workshop doesn’t usually discontinue whole model lines. Even though the main characters, such as Roboute Guilliman, have the thickest narrative armour imaginable, Workshop nevertheless crafts a suspenseful and thrilling story.


Games Workshop raises the stakes on a galactic scale because it is unable to do so for individual characters. We have time for a brief overview if you haven’t been following Pariah Nexus yet.

Perhaps you recall the Pariah Nexus box from Kill Team, the Pariah Nexus campaign book, or the Pariah Nexus TV series from Warhammer+. Synergy between brands, huh? Please skip the next paragraph if you have already purchased all of them, read every word, and seen every second of meaty Pariah Nexus lore. If not, these are the main ideas.

In the Nephilim Sector, Pariah Nexus chronicles the ascent of an antiquated Necron empire. The Necrons are fighting a civil war, with Imotekh the Stormlord and The Silent King Szarekh leading opposing armies against one another to seize control of the sector. Their conceptions of what the Necrons ought to be diverge greatly.


Belisarius Cawl, in the meantime, is advancing the Indomitus Crusade into the region in order to obtain as much noctilith, or blackstone, as he and his horde of experimental Tech Priests can. With it, he intends to seal off the Great Rift. It does, however, have a cost.

Cawl is the main antagonist since his excavations draw the Necrons’ focus away from one another. But as they are ready to strike, Cawl pulls out some of his illicit Dark Age of Technology weaponry and makes threats to tear apart realspace. Another threat in the area is created by Vashtorr and his Chaos legions as they rip through the Warp and into reality.

Guilliman is currently traveling to solve the Necron issue on his own. Since Vashtorr’s arrival, I believe Lion el’Jonson’s covert operations with the Risen will bring him to the Nexus as well. Inquisitor Coteaz has also been evaluating the situation in the most recent edition of White Dwarf. Who knows what might happen if the Inquisition shows up to augment the armies of the Sisters of Battle, Astra Militarum, and Space Marines?

I wonder to whom that redacted Codex may apply, given that Inquisitor Coteaz is spearheading the upcoming offensive into the Nephilim Sector.

The plot is about to take a dramatic turn, and things are becoming really exciting. Could they? Let’s start by thinking about how this might affect the story. Guilliman will encounter the Lion. The Emperor’s sword and his accountant have a lot of catching up to do after their recent duel with Angron. Other than that, though, they require a foe worth battling. Is that enemy, Vashtorr? The Arkifane is inferior to el’Jonson in battle, despite their animosity for one another. Maybe a Primarch of the demons joined his forces. While I’m not claiming Perturabo will make a comeback, I’m also not denying it.

Though I’m most excited about the new miniatures that will be created from the fighting, this is still exciting. Although I’ve always believed that the Dark Mechanicus should be represented on the tabletop, and Vashtorr’s forces would be the ideal foundation for the evil engineers, a new demon Primarch would make a fantastic centerpiece for Chaos players.

All of this means that the story’s largest blowout to date—one in which we get to create the armies accountable—is about to occur, with Necrons, Inquisitors, and everyone in between gathering for the end of the universe. There has never been a greater Warhammer 40K.



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